Bridge API#
Server#
Bridge Bridge.new()#Create a new bridge.
any Bridge:Fire(Player client [, ...])#Fire a bridge on a client. Server -> Client
void Bridge:Connect(function callback)#Hook a bridge to a callback. Client -> Server
Client#
any Bridge:Fire([...])#Fire a bridge on the server. Client -> Server
void Bridge:Connect(function callback)#Hook a bridge to a callback. Server -> Client